$app_data_root$=true|false|C:\Users\Public\Documents\STALKER-STCS\
;abbreviation = recurs|notif| root| add| ext| description
$arch_dir$ = false| false| $fs_root$
$game_arch_mp$ = false| false| $fs_root$| mp\
$arch_dir_levels$ = false| false| $fs_root$| levels\
$arch_dir_resources$ = false| false| $fs_root$| resources\
$arch_dir_localization$ = false| false| $fs_root$| localization\
$arch_dir_patches$ = false| true| $fs_root$| patches\
$game_data$ = true| true| $fs_root$| gamedata\
$game_ai$ = true| false| $game_data$| ai\
$game_spawn$ = true| false| $game_data$| spawns\
$game_levels$ = true| false| $game_data$| levels\
$game_meshes$ = true| true| $game_data$| meshes\| *.ogf;*.omf| Game Object files
$game_anims$ = true| true| $game_data$| anims\| *.anm;*.anms| Animation files
$game_dm$ = true| true| $game_data$| meshes\| *.dm| Detail Model files
$game_shaders$ = true| true| $game_data$| shaders\
$game_sounds$ = true| true| $game_data$| sounds\
$game_textures$ = true| true| $game_data$| textures\
$game_config$ = true| false| $game_data$| configs\
$game_weathers$ = true| false| $game_config$| environment\weathers
$game_weather_effects$ = true| false| $game_config$| environment\weather_effects
$textures$ = true| true| $game_data$| textures\
$level$ = false| false| $game_levels$
$game_scripts$ = true| false| $game_data$| scripts\| *.script| Game script files
$logs$ = true| false| $app_data_root$| logs\
$screenshots$ = true| false| $app_data_root$| screenshots\
$game_saves$ = true| false| $app_data_root$| savedgames\
$downloads$ = false| false| $app_data_root$
FATAL ERROR
[error]Expression : fatal error
[error]Function : CScriptEngine::lua_error
[error]File : E:\priquel\sources\engine\xrServerEntities\script_engine.cpp
[error]Line : 180
[error]Description : <no expression>
[error]Arguments : LUA error: e:\gry\stalker\gamedata\scripts\_g.script:975: bad argument #2 to 'format' (string expected, got nil)
* Detected CPU: GenuineIntel Pentium-III, F6/M7/S10, 3124.00 mhz, 32-clk 'rdtsc'
* CPU Features: RDTSC, MMX, SSE, SSE2
Initializing File System...
using fs-ltx fsgame.ltx
FS: 28433 files cached 30 archives, 4463Kb memory used.
Init FileSystem 1.583133 sec
'xrCore' build 3795, Jun 25 2009
Initializing Engine...
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrRender_R3.dll
refCount:m_pAdapter 1
command line
Executing config-script "user.ltx"...
[c:\users\public\documents\stalker-stcs\user.ltx] successfully loaded.
Loading DLL: xrRender_R3.dll
Loading DLL: xrGame.dll
* [win32]: free[4067488 K], reserved[55524 K], committed[71228 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[8686 K], process heap[675 K], game lua[0 K], render[0 K]
* [x-ray]: economy: strings[4587 K], smem[0 K]
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Hardware
SOUND: OpenAL: system default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: All available devices:
1. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
2. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
Executing config-script "user.ltx"...
Executing config-script "d:\program files\stalker clear sky\gamedata\configs\rspec_extreme.ltx"...
[d:\program files\stalker clear sky\gamedata\configs\rspec_extreme.ltx] successfully loaded.
[c:\users\public\documents\stalker-stcs\user.ltx] successfully loaded.
SOUND: Selected device is Generic Software
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 65537 kb, 4856 lines, 13820 bpl
Starting RENDER device...
* GPU [vendor:10DE]-[device:1244]: NVIDIA GeForce GTX 550 Ti
* CREATE: DeviceREF: 4
* Texture memory: 977 M
* GPU shading: vs(0/4.0/40), ps(0/4.0/40)
* GPU vertex cache: unrecognized, 24
* NVidia MGPU: Logical(1), Physical(1)
* Starting rendering as 2-GPU.
* DVB created: 1536K
* DIB created: 512K
! Renderer doesn't support blender 'effects\shadow_world'
* HWDST/PCF supported and used
- r__tf_aniso 16
- r2_tf_mipbias 0.
Starting engine...
Loading DLL: xrGameSpy.dll
! Missing ogg-comment, file: d:\program files\stalker clear sky\gamedata\sounds\music\wasteland2.ogg
refCount:pBaseZB 1
refCount:pBaseRT 1
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 16
- r2_tf_mipbias 0.
* GPU shading: vs(0/4.0/40), ps(0/4.0/40)
* GPU vertex cache: unrecognized, 24
* NVidia MGPU: Logical(1), Physical(1)
* Starting rendering as 2-GPU.
*** RESET [5416 ms]
"d:\program files\stalker clear sky\bin\xrengine.exe"
* phase time: 0 ms
* phase cmem: 125120 K
Buforowanie obiektów...
Loading objects...
Loading models...
* [prefetch] time: 13174 ms
* [prefetch] memory: 0Kb
* phase time: 13313 ms
* phase cmem: 118070 K
SERWER: rozpoczynanie...
* phase time: 149 ms
* phase cmem: 104360 K
SERWER: Wczytywanie symulatora Alife...
* phase time: 3 ms
* phase cmem: 104360 K
Wczytywanie zapisanej gry "bartosz_quicksave.sav"...
* Loading spawn registry...
* 11568 spawn points are successfully loaded
* Loading objects...
* 22106 objects are successfully loaded
* Game bartosz_quicksave is successfully loaded from file 'c:\users\public\documents\stalker-stcs\savedgames\bartosz_quicksave.sav' (5.642s)
* phase time: 5641 ms
* phase cmem: 156104 K
SERWER: łączenie...
* phase time: 67 ms
* phase cmem: 156116 K
KLIENT: Łączenie z localhost...
* client : connection accepted - <>
* phase time: 19 ms
* phase cmem: 156149 K
Otwieranie strumienia...
* phase time: 4 ms
* phase cmem: 156149 K
Wczytywanie CFORM...
* phase time: 4659 ms
* phase cmem: 249077 K
Wczytywanie shaderów...
* phase time: 544 ms
* phase cmem: 250426 K
Wczytywanie danych geometrycznych...
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65520 verts, 2047 Kb
* [Loading VB] 65510 verts, 2047 Kb
* [Loading VB] 60403 verts, 1887 Kb
* [Loading VB] 65527 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65524 verts, 2047 Kb
* [Loading VB] 65530 verts, 2047 Kb
* [Loading VB] 65516 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65529 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 43201 verts, 1350 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65500 verts, 2046 Kb
* [Loading VB] 9617 verts, 300 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 484347 indices, 945 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65532 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65532 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65532 verts, 767 Kb
* [Loading VB] 65532 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 57837 verts, 677 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 284502 indices, 555 Kb
* phase time: 836 ms
* phase cmem: 250684 K
Wczytywanie przestrzennej bazy danych...
* phase time: 35 ms
* phase cmem: 256785 K
Wczytywanie detali...
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 8418 v(20), 4514 p
* [DETAILS] Batch(61), VB(164K), IB(26K)
* phase time: 38 ms
* phase cmem: 256793 K
Wczytywanie stref i portali...
* Loading HOM: d:\program files\stalker clear sky\gamedata\levels\escape\level.hom
* phase time: 19 ms
* phase cmem: 257259 K
Wczytywanie obiektów SI...
* phase time: 7 ms
* phase cmem: 257259 K
KLIENT: Odradzanie...
* phase time: 5 ms
* phase cmem: 257259 K
Wczytywanie tekstur...
* t-report - base: 991, 553968 K
* t-report - lmap: 9, 9217 K
* phase time: 6716 ms
* phase cmem: 292986 K
KLIENT: Synchronizacja...
* phase time: 26 ms
* phase cmem: 292986 K
* [win32]: free[2720568 K], reserved[91836 K], committed[1381836 K]
* [ D3D ]: textures[595989 K]
* [x-ray]: crt heap[292986 K], process heap[11625 K], game lua[51461 K], render[192 K]
* [x-ray]: economy: strings[15531 K], smem[1391 K]
* MEMORY USAGE: 365783 K
* End of synchronization A[1] R[1]
* Saving spawns...
* Saving objects...
* 22119 objects are successfully saved
* Game bartosz_autosave.sav is successfully saved to file 'c:\users\public\documents\stalker-stcs\savedgames\bartosz_autosave.sav'
- Disconnect
- Destroying level
refCount:pBaseZB 1
refCount:pBaseRT 1
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 16
- r2_tf_mipbias 0.
* GPU shading: vs(0/4.0/40), ps(0/4.0/40)
* GPU vertex cache: unrecognized, 24
* NVidia MGPU: Logical(1), Physical(1)
* Starting rendering as 2-GPU.
*** RESET [5435 ms]
"d:\program files\stalker clear sky\bin\xrengine.exe"
* phase time: 33 ms
* phase cmem: 221652 K
SERWER: rozpoczynanie...
* phase time: 246 ms
* phase cmem: 221439 K
SERWER: Wczytywanie symulatora Alife...
* phase time: 10 ms
* phase cmem: 221439 K
Wczytywanie zapisanej gry "bartosz_autosave.sav"...
* Loading spawn registry...
* 11568 spawn points are successfully loaded
* Loading objects...
* 22119 objects are successfully loaded
* Game bartosz_autosave is successfully loaded from file 'c:\users\public\documents\stalker-stcs\savedgames\bartosz_autosave.sav' (5.365s)
* phase time: 5363 ms
* phase cmem: 230011 K
SERWER: łączenie...
* phase time: 48 ms
* phase cmem: 230005 K
KLIENT: Łączenie z localhost...
* client : connection accepted - <>
* phase time: 16 ms
* phase cmem: 230037 K
Otwieranie strumienia...
* phase time: 29 ms
* phase cmem: 230037 K
Wczytywanie CFORM...
* phase time: 4184 ms
* phase cmem: 315182 K
Wczytywanie shaderów...
* phase time: 577 ms
* phase cmem: 315871 K
Wczytywanie danych geometrycznych...
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65529 verts, 2047 Kb
* [Loading VB] 65527 verts, 2047 Kb
* [Loading VB] 65368 verts, 2042 Kb
* [Loading VB] 10019 verts, 313 Kb
* [Loading VB] 65526 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65513 verts, 2047 Kb
* [Loading VB] 65513 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65529 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65509 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 50164 verts, 1567 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 38589 verts, 1205 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 762762 indices, 1489 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65500 verts, 767 Kb
* [Loading VB] 1438 verts, 16 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 445203 indices, 869 Kb
* phase time: 1428 ms
* phase cmem: 316002 K
Wczytywanie przestrzennej bazy danych...
* phase time: 87 ms
* phase cmem: 318470 K
Wczytywanie detali...
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 11590 v(20), 6100 p
* [DETAILS] Batch(61), VB(226K), IB(35K)
* phase time: 43 ms
* phase cmem: 318478 K
Wczytywanie stref i portali...
* Loading HOM: d:\program files\stalker clear sky\gamedata\levels\garbage\level.hom
* phase time: 56 ms
* phase cmem: 318546 K
Wczytywanie obiektów SI...
* phase time: 9 ms
* phase cmem: 318546 K
KLIENT: Odradzanie...
* phase time: 8 ms
* phase cmem: 318546 K
Wczytywanie tekstur...
* t-report - base: 1185, 680995 K
* t-report - lmap: 12, 12289 K
* phase time: 4521 ms
* phase cmem: 352504 K
KLIENT: Synchronizacja...
* phase time: 10 ms
* phase cmem: 352504 K
* [win32]: free[2637432 K], reserved[128896 K], committed[1427912 K]
* [ D3D ]: textures[693284 K]
* [x-ray]: crt heap[352504 K], process heap[10620 K], game lua[51232 K], render[2444 K]
* [x-ray]: economy: strings[15687 K], smem[11109 K]
current_state 5
next_state 5
item_sect wpn_ak74
H_Parent sim_default_freedom_1
current_state 5
next_state 5
item_sect wpn_wincheaster1300
H_Parent sim_default_freedom_2
current_state 5
next_state 5
item_sect wpn_ak74
H_Parent sim_default_freedom_1
FATAL ERROR
[error]Expression : fatal error
[error]Function : CScriptEngine::lua_error
[error]File : E:\priquel\sources\engine\xrServerEntities\script_engine.cpp
[error]Line : 180
[error]Description : <no expression>
[error]Arguments : LUA error: ... clear sky\gamedata\scripts\bind_anomaly_zone.script:72: attempt to index local 'art' (a nil value)
stack trace:
Użytkownicy przeglądający to forum: Brak zarejestrowanych użytkowników oraz 5 gości