Expression : fatal error
Function : CScriptEngine::lua_error
File : E:\stalker\sources\trunk\xr_3da\xrGame\script_engine.cpp
Line : 73
Description : <no expression>
Arguments : LUA error: ...dow of chernobyl\gamedata\scripts\heli_combat.script:193: attempt to perform arithmetic on field 'change_dir_time' (a nil value)* Detected CPU: GenuineIntel Pentium-III, F6/M7/S10, 2333.00 mhz, 35-clk 'rdtsc'
* CPU Features: RDTSC, MMX, SSE, SSE2
Initializing File System...
using fs-ltx fsgame.ltx
FS: 30225 files cached, 4896Kb memory used.
Init FileSystem 1.104118 sec
'xrCore' build 3312, Feb 27 2008
Initializing Engine...
Executing config-script "user.ltx"...
[c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded.
Starting INPUT device...
Loading DLL: xrRender_R1.dll
Loading DLL: xrGame.dll
* [win32]: free[1980836 K], reserved[22640 K], committed[93612 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[6644 K], process heap[705 K], game lua[0 K], engine lua[0 K], render[0 K]
* [x-ray]: economy: strings[1032 K], smem[0 K]
Executing config-script "e:\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx"...
! cant convert dik_name for dik[144], prop=[Poprzednia
[e:\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
Executing config-script "e:\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\rspec_extreme.ltx"...
! Unknown command: r__dtex_range
! Unknown command: r__ssa_glod_end
! Unknown command: r__ssa_glod_start
! Unknown command: r__wallmark_ttl
! Unknown command: rs_detail
! Unknown command: rs_skeleton_update
! Unknown command: vid_bpp
[e:\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\rspec_extreme.ltx] successfully loaded.
Executing config-script "e:\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx"...
[e:\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded.
[c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded.
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Hardware
SOUND: OpenAL: system default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: All available devices:
1. Generic Software, Spec Version 1.1 (default)
2. Generic Software, Spec Version 1.1 (default)
SOUND: OpenAL: SelectBestDevice is Generic Software 1.1
SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software.
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 32773 kb, 3805 lines, 8820 bpl
Starting RENDER device...
* GPU [vendor:10DE]-[device:5E2]: NVIDIA GeForce GTX 260
* GPU driver: 8.17.12.6099
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
* Texture memory: 2277 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
* DVB created: 1536K
* DIB created: 512K
count of .thm files=1
load time=43 ms
* distortion: used, dev(30),need(14)
* SSample: 1448x1086
* SSample: enabled
- r__tf_aniso 16
- r1_tf_mipbias 0.
Starting engine...
Loading DLL: xrGameSpy.dll
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 16
- r1_tf_mipbias 0.
* SSample: 1448x1086
* SSample: enabled
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
*** RESET [278 ms]
"e:\s.t.a.l.k.e.r. - shadow of chernobyl\bin\xr_3da.exe"
* phase time: 0 ms
* phase cmem: 83950 K
Ładowanie obiektów...
Loading objects...
Loading models...
* [prefetch] time: 4387 ms
* [prefetch] memory: 82570Kb
* phase time: 4417 ms
* phase cmem: 155999 K
SERWER: Rozpoczynanie...
* phase time: 70 ms
* phase cmem: 142563 K
SERWER: Wczytywanie symulatora Alife...
* phase time: 13 ms
* phase cmem: 142563 K
Wczytywanie zapisanej gry "admin_quicksave.sav"...
* Loading spawn registry...
* 8641 spawn points are successfully loaded
* Loading objects...
* 18442 objects are successfully loaded
* Game admin_quicksave is successfully loaded from file 'c:\users\public\documents\stalker-shoc\savedgames\admin_quicksave.sav' (2.632s)
* phase time: 2627 ms
* phase cmem: 175740 K
SERVER: Łączenie...
MaxPlayers = 32
* phase time: 53 ms
* phase cmem: 175772 K
KLIENT: Łączenie z localhost...
# Player not found. New player created.
* client : connection accepted - <>
* phase time: 18 ms
* phase cmem: 175796 K
Otwieranie strumienia...
* phase time: 18 ms
* phase cmem: 175796 K
Wczytywanie CFORM...
* phase time: 4054 ms
* phase cmem: 237726 K
Wczytywanie shaderów...
* phase time: 345 ms
* phase cmem: 238848 K
Wczytywanie danych geometrycznych...
* [Loading VB] 65489 verts, 2046 Kb
* [Loading VB] 65469 verts, 2045 Kb
* [Loading VB] 65497 verts, 2046 Kb
* [Loading VB] 64849 verts, 2026 Kb
* [Loading VB] 63814 verts, 1994 Kb
* [Loading VB] 7806 verts, 243 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65530 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65527 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 23491 verts, 734 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 41746 verts, 1304 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 201093 indices, 392 Kb
* phase time: 627 ms
* phase cmem: 239345 K
Wczytywanie przestrzennej bazy danych...
* phase time: 437 ms
* phase cmem: 240977 K
Wczytywanie detali...
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 40687 v(20), 26352 p
* [DETAILS] Batch(61), VB(794K), IB(154K)
* phase time: 92 ms
* phase cmem: 241019 K
Wczytywanie stref i portali...
* Loading HOM: e:\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\levels\l12_stancia\level.hom
* phase time: 15 ms
* phase cmem: 241064 K
Wczytywanie obiektów SI...
- Loading music tracks from 'l12_stancia_musics'...
* phase time: 52 ms
* phase cmem: 241278 K
KLIENT: Odradzanie...
- Game configuring : Started
- Game configuring : Finished
* phase time: 337 ms
* phase cmem: 247682 K
Wczytywanie tekstur...
* t-report - base: 771, 234916 K
* t-report - lmap: 8, 8193 K
* phase time: 1192 ms
* phase cmem: 247682 K
KLIENT: Synchronizacja...
* phase time: 12 ms
* phase cmem: 247682 K
* [win32]: free[1087268 K], reserved[133948 K], committed[875872 K]
* [ D3D ]: textures[243109 K]
* [x-ray]: crt heap[247682 K], process heap[7731 K], game lua[21477 K], engine lua[219 K], render[0 K]
* [x-ray]: economy: strings[3790 K], smem[28221 K]
* MEMORY USAGE: 262061 K
sv reject. id_parent [14125][helicopter:aes_helicopter_0004] id_entity [2501][helicopter_missile:] [18075]
sv reject. id_parent [14125][helicopter:aes_helicopter_0004] id_entity [7250][helicopter_missile:] [18453]
sv destroy object [2501][helicopter_missile:] [18788]
cl setDestroy [2501][18789]
FATAL ERROR
[error]Expression : fatal error
[error]Function : CScriptEngine::lua_error
[error]File : E:\stalker\sources\trunk\xr_3da\xrGame\script_engine.cpp
[error]Line : 73
[error]Description : <no expression>
[error]Arguments : LUA error: ...dow of chernobyl\gamedata\scripts\heli_combat.script:193: attempt to perform arithmetic on field 'change_dir_time' (a nil value)
stack trace:


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