













[string_table]
language = eng
font_prefix = ;_west ;_cent[string_table]
language = pol
font_prefix = _cent ;_west

* Detected CPU: AuthenticAMD , F15/M5/S3, 3214.00 mhz, 122-clk 'rdtsc'
* CPU Features: RDTSC, MMX, 3DNow!, SSE, SSE2
Initializing File System...
using fs-ltx fsgame.ltx
--found external arch mp_military_2.xdb0
FS: 32222 files cached, 5825Kb memory used.
Init FileSystem 1.598101 sec
'xrCore' build 3312, Feb 27 2008
Initializing Engine...
Executing config-script "user.ltx"...
! Cannot open script file [user.ltx]
Starting INPUT device...
Loading DLL: xrRender_R1.dll
Loading DLL: xrGame.dll
! Unable to find InstallUserName entry in registry
* [win32]: free[4024004 K], reserved[64056 K], committed[106180 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[7666 K], process heap[680 K], game lua[0 K], engine lua[0 K], render[0 K]
* [x-ray]: economy: strings[1126 K], smem[0 K]
Executing config-script "d:\gry\steam\steamapps\common\stalker shadow of chernobyl\gamedata\config\default_controls.ltx"...
! cant convert dik_name for dik[144], prop=[Poprzednia
[d:\gry\steam\steamapps\common\stalker shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
! Cannot open script file [user.ltx]
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Hardware
SOUND: OpenAL: system default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: All available devices:
1. Generic Software, Spec Version 1.1 (default)
2. Generic Software, Spec Version 1.1 (default)
SOUND: OpenAL: SelectBestDevice is Generic Software 1.1
SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software.
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 32773 kb, 3805 lines, 8820 bpl
Starting RENDER device...
* GPU [vendor:10DE]-[device:E22]: NVIDIA GeForce GTX 460
* GPU driver: 9.18.13.3158
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
* Texture memory: 4035 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* DVB created: 1536K
* DIB created: 512K
count of .thm files=6
load time=29 ms
* distortion: used, dev(30),need(14)
* SSample: 1024x768
* SSample: enabled
- r__tf_aniso 4
- r1_tf_mipbias 0.
Starting engine...
FATAL ERROR
[error]Expression : fatal error
[error]Function : CStringTable::Load
[error]File : E:\stalker\sources\trunk\xr_3da\xrGame\string_table.cpp
[error]Line : 53
[error]Description : <no expression>
[error]Arguments : string table xml file not found string_table_includes.xml, for language eng
stack trace:




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