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Aleś chłopie wylewny. - Quinn -
S.T.A.L.K.E.R Shadow Of Charnobyl robili 6 lat to pewnie ten dodatek będą z 2-4 lata robić i mam nadzieje ze będzie na DX9.
x-ray 1.5 jest zgodny z dx10 i sm 4.0




The fifth of the weekly series of development progress reports:
Hi, everyone,
The E3 is over. Although, it was not as glamourous as usual, it is still an important event for game developers. Our delegation has returned from E3. The head is spinning from the long flight and from jet lag.
E3 has been exceptional for us. Our game has been examined by all the largest publishers: EA, Ubisoft, Activision, Midway, etc. It is exceptionally pleasing that we caught attention of American publishers in particular. After all, it will be much more difficult to find them at a Europian exhibition. We are now awaiting visits from the publishers in our office. Also, we had a very productive meeting with the American MS. This raises our hopes for an accelerated procedure of recieving a DevKit. The press was happy and inspired by the project and plans. Clear Sky has recieved the covers of many key magazines.
Now, about the demo itself. Various fragments of video footage of the demo has appeared in the net. After watching them, I realized that, as a minimum, some explanations for the community are in order. After all, these trailers do not show the label in the lower left corner of the screen - "Action Scene", nor do they have the PR manager's comments at the beginning - "we are demonstrating an example of an effective action scene. You all know the classic STALKER gameplay, but today we will show a new level of our storyline action scenes." This means that there will be the classic STALKER gameplay, consisting of travel, exploration, territories, artifacts, anomalies, interaction with NPCs, and there will also be key storyline places. At E3 we showed the new level of performance of these action scenes. STALKER does not loose 1% of its classic gampelay, and remains STALKER, without any arcade drift.
We are preparing a demonstration of improved classic STALKER gameplay for the game Convention in Leipzig. Live faction bases, Faction Wars mechanics, improved stalker camps, a reworked PDA, and much more.
Regarding patch 1.0004 and its release date.
The thing is that in the process of submission of 1.0004 to THQ, we began work on the Chinese localization of STALKER. Asian localizations are not simple. Although, it is not the first time for us, this has added some problems. To make sure that the Chinese version is compatible with the others, it must be the same version as the patch. Consequently, release of the patch is being delayed until THQ and the Chinese tester team accepts the Chinese master. When will this happen? I hope, very soon.




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