* Detected CPU: GenuineIntel P3 family, F6/M15/S11, 2397.00 mhz, 83-clk 'rdtsc'
* CPU Features: RDTSC, MMX, SSE, SSE2
Initializing File System...
using fs-ltx fsgame.ltx
--found external arch mp_military_2.xdb0
FS: 30259 files cached, 5665Kb memory used.
Init FileSystem 3.382164 sec
'xrCore' build 3312, Feb 27 2008
Initializing Engine...
Executing config-script "user.ltx"...
[c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded.
Starting INPUT device...
Loading DLL: xrRender_R1.dll
Loading DLL: xrGame.dll
* [win32]: free[4000060 K], reserved[88916 K], committed[105264 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[7400 K], process heap[2987 K], game lua[0 K], engine lua[0 K], render[0 K]
* [x-ray]: economy: strings[1032 K], smem[0 K]
Executing config-script "d:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx"...
! cant convert dik_name for dik[144], prop=[Poprzednia
[d:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
Executing config-script "d:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\rspec_extreme.ltx"...
! Unknown command: r__dtex_range
! Unknown command: r__ssa_glod_end
! Unknown command: r__ssa_glod_start
! Unknown command: r__wallmark_ttl
! Unknown command: rs_detail
! Unknown command: rs_skeleton_update
! Unknown command: vid_bpp
[d:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\rspec_extreme.ltx] successfully loaded.
Executing config-script "d:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx"...
[d:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded.
[c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded.
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Hardware
SOUND: OpenAL: system default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: All available devices:
1. Generic Software, Spec Version 1.1 (default)
2. Generic Software, Spec Version 1.1 (default)
SOUND: OpenAL: SelectBestDevice is Generic Software 1.1
SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software.
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 32773 kb, 3805 lines, 8820 bpl
Starting RENDER device...
* GPU [vendor:1002]-[device:68BA]: AMD Radeon HD 6700 Series
* GPU driver: 8.17.10.1172
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
* Texture memory: 2799 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* DVB created: 1536K
* DIB created: 512K
count of .thm files=4
load time=829 ms
* distortion: used, dev(30),need(14)
* SSample: 1774x1330
* SSample: enabled
- r__tf_aniso 14
- r1_tf_mipbias 0.
Starting engine...
Loading DLL: xrGameSpy.dll
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 14
- r1_tf_mipbias 0.
* SSample: 1774x1330
* SSample: enabled
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
*** RESET [208 ms]
"d:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\bin\xr_3da.exe" -noprefetch
* phase time: 0 ms
* phase cmem: 84621 K
Ładowanie obiektów...
* phase time: 395 ms
* phase cmem: 74100 K
SERWER: Rozpoczynanie...
* phase time: 123 ms
* phase cmem: 60651 K
SERWER: Wczytywanie symulatora Alife...
* phase time: 1 ms
* phase cmem: 60651 K
Wczytywanie zapisanej gry "kamil_quicksave.sav"...
* Loading spawn registry...
* 8641 spawn points are successfully loaded
* Loading objects...
* 17973 objects are successfully loaded
* Game kamil_quicksave is successfully loaded from file 'c:\users\public\documents\stalker-shoc\savedgames\kamil_quicksave.sav' (4.071s)
* phase time: 4070 ms
* phase cmem: 91743 K
SERVER: Łączenie...
MaxPlayers = 32
* phase time: 178 ms
* phase cmem: 91775 K
KLIENT: Łączenie z localhost...
# Player not found. New player created.
* client : connection accepted - <>
* phase time: 6 ms
* phase cmem: 91799 K
Otwieranie strumienia...
* phase time: 5 ms
* phase cmem: 91799 K
Wczytywanie CFORM...
* phase time: 3434 ms
* phase cmem: 144515 K
Wczytywanie shaderów...
* phase time: 448 ms
* phase cmem: 145778 K
Wczytywanie danych geometrycznych...
* [Loading VB] 65506 verts, 2047 Kb
* [Loading VB] 65362 verts, 2042 Kb
* [Loading VB] 21425 verts, 669 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 50456 verts, 1576 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 7538 verts, 235 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048569 indices, 2047 Kb
* [Loading IB] 340623 indices, 665 Kb
* phase time: 746 ms
* phase cmem: 145969 K
Wczytywanie przestrzennej bazy danych...
* phase time: 660 ms
* phase cmem: 148270 K
Wczytywanie detali...
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 40687 v(20), 26352 p
* [DETAILS] Batch(61), VB(794K), IB(154K)
* phase time: 156 ms
* phase cmem: 148296 K
Wczytywanie stref i portali...
* Loading HOM: d:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\levels\l03_agroprom\level.hom
* phase time: 29 ms
* phase cmem: 148423 K
Wczytywanie obiektów SI...
- Loading music tracks from 'l01_escape_musics'...
* phase time: 51 ms
* phase cmem: 148458 K
KLIENT: Odradzanie...
- Game configuring : Started
- Game configuring : Finished
* phase time: 323 ms
* phase cmem: 155521 K
Wczytywanie tekstur...
* t-report - base: 598, 156172 K
* t-report - lmap: 12, 12289 K
***FATAL***: Too many lmap-textures (limit: 8 textures or 32M).
Reduce pixel density (worse) or use more vertex lighting (better).
* phase time: 6033 ms
* phase cmem: 155521 K
KLIENT: Synchronizacja...
* phase time: 23 ms
* phase cmem: 155521 K
* [win32]: free[3359692 K], reserved[179364 K], committed[655184 K]
* [ D3D ]: textures[168462 K]
* [x-ray]: crt heap[155521 K], process heap[10328 K], game lua[21565 K], engine lua[239 K], render[0 K]
* [x-ray]: economy: strings[3064 K], smem[0 K]
FATAL ERROR
[error]Expression : hFile>0
[error]Function : FileDownload
[error]File : E:\stalker\sources\trunk\xrCore\FS.cpp
[error]Line : 106
[error]Description : d:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\
stack trace:




* Detected CPU: GenuineIntel P3 family, F6/M15/S11, 2400.00 mhz, 82-clk 'rdtsc'
* CPU Features: RDTSC, MMX, SSE, SSE2
Initializing File System...
using fs-ltx fsgame.ltx
--found external arch mp_military_2.xdb0
FS: 30261 files cached, 5665Kb memory used.
Init FileSystem 2.129634 sec
'xrCore' build 3312, Feb 27 2008
Initializing Engine...
Executing config-script "user.ltx"...
[c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded.
Starting INPUT device...
Loading DLL: xrRender_R1.dll
Loading DLL: xrGame.dll
* [win32]: free[4011856 K], reserved[78320 K], committed[104064 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[7399 K], process heap[1958 K], game lua[0 K], engine lua[0 K], render[0 K]
* [x-ray]: economy: strings[1032 K], smem[0 K]
Executing config-script "d:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx"...
! cant convert dik_name for dik[144], prop=[Poprzednia
[d:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
Executing config-script "d:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\rspec_extreme.ltx"...
! Unknown command: r__dtex_range
! Unknown command: r__ssa_glod_end
! Unknown command: r__ssa_glod_start
! Unknown command: r__wallmark_ttl
! Unknown command: rs_detail
! Unknown command: rs_skeleton_update
! Unknown command: vid_bpp
[d:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\rspec_extreme.ltx] successfully loaded.
Executing config-script "d:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx"...
[d:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded.
[c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded.
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Hardware
SOUND: OpenAL: system default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: All available devices:
1. Generic Software, Spec Version 1.1 (default)
2. Generic Software, Spec Version 1.1 (default)
SOUND: OpenAL: SelectBestDevice is Generic Software 1.1
SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software.
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 32773 kb, 3805 lines, 8820 bpl
Starting RENDER device...
* GPU [vendor:1002]-[device:68BA]: AMD Radeon HD 6700 Series
* GPU driver: 8.17.10.1172
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
* Texture memory: 2799 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* DVB created: 1536K
* DIB created: 512K
count of .thm files=4
load time=419 ms
* distortion: used, dev(30),need(14)
* SSample: 1774x1330
* SSample: enabled
- r__tf_aniso 14
- r1_tf_mipbias 0.
Starting engine...
Loading DLL: xrGameSpy.dll
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 14
- r1_tf_mipbias 0.
* SSample: 1774x1330
* SSample: enabled
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
*** RESET [85 ms]
"d:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\bin\xr_3da.exe"
* phase time: 0 ms
* phase cmem: 84621 K
Ładowanie obiektów...
Loading objects...
Loading models...
* [prefetch] time: 15967 ms
* [prefetch] memory: 82587Kb
* phase time: 16022 ms
* phase cmem: 156687 K
SERWER: Rozpoczynanie...
* phase time: 161 ms
* phase cmem: 143255 K
SERWER: Wczytywanie symulatora Alife...
* phase time: 49 ms
* phase cmem: 143255 K
Wczytywanie zapisanej gry "kamil_quicksave.sav"...
* Loading spawn registry...
* 8641 spawn points are successfully loaded
* Loading objects...
* 17973 objects are successfully loaded
* Game kamil_quicksave is successfully loaded from file 'c:\users\public\documents\stalker-shoc\savedgames\kamil_quicksave.sav' (3.549s)
* phase time: 3508 ms
* phase cmem: 174539 K
SERVER: Łączenie...
MaxPlayers = 32
* phase time: 78 ms
* phase cmem: 174555 K
KLIENT: Łączenie z localhost...
# Player not found. New player created.
* client : connection accepted - <>
* phase time: 21 ms
* phase cmem: 174579 K
Otwieranie strumienia...
* phase time: 13 ms
* phase cmem: 174579 K
Wczytywanie CFORM...
* phase time: 3627 ms
* phase cmem: 227263 K
Wczytywanie shaderów...
* phase time: 565 ms
* phase cmem: 228570 K
Wczytywanie danych geometrycznych...
* [Loading VB] 65506 verts, 2047 Kb
* [Loading VB] 65362 verts, 2042 Kb
* [Loading VB] 21425 verts, 669 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 50456 verts, 1576 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 7538 verts, 235 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048569 indices, 2047 Kb
* [Loading IB] 340623 indices, 665 Kb
* phase time: 694 ms
* phase cmem: 228777 K
Wczytywanie przestrzennej bazy danych...
* phase time: 491 ms
* phase cmem: 231046 K
Wczytywanie detali...
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 40687 v(20), 26352 p
* [DETAILS] Batch(61), VB(794K), IB(154K)
* phase time: 90 ms
* phase cmem: 231056 K
Wczytywanie stref i portali...
* Loading HOM: d:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\levels\l03_agroprom\level.hom
* phase time: 48 ms
* phase cmem: 231167 K
Wczytywanie obiektów SI...
- Loading music tracks from 'l01_escape_musics'...
* phase time: 68 ms
* phase cmem: 231201 K
KLIENT: Odradzanie...
- Game configuring : Started
- Game configuring : Finished
* phase time: 468 ms
* phase cmem: 238294 K
Wczytywanie tekstur...
* t-report - base: 842, 237987 K
* t-report - lmap: 12, 12289 K
***FATAL***: Too many lmap-textures (limit: 8 textures or 32M).
Reduce pixel density (worse) or use more vertex lighting (better).
* phase time: 5681 ms
* phase cmem: 238294 K
KLIENT: Synchronizacja...
* phase time: 38 ms
* phase cmem: 238294 K
* [win32]: free[3106636 K], reserved[195480 K], committed[892124 K]
* [ D3D ]: textures[250277 K]
* [x-ray]: crt heap[238294 K], process heap[10843 K], game lua[21563 K], engine lua[235 K], render[0 K]
* [x-ray]: economy: strings[3717 K], smem[28221 K]
FATAL ERROR
[error]Expression : hFile>0
[error]Function : FileDownload
[error]File : E:\stalker\sources\trunk\xrCore\FS.cpp
[error]Line : 106
[error]Description : d:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\
stack trace:












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