* Detected CPU: AMD Phenom(tm) 9650 Quad-Core Processor [AuthenticAMD], F15/M2/S3, 2310.00 mhz, 74-clk 'rdtsc'
* CPU features: RDTSC, MMX, SSE, SSE2, SSE3
* CPU threads: 4
Initializing File System...
using fs-ltx fsgame.ltx
FS: 53583 files cached, 8007Kb memory used.
Init FileSystem 2.115322 sec
Lost Alpha 'xrCore' build 5630, Jul 5 2014
EH: 00805548CA869E992625B2B99EC003D6
Initializing Engine...
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrRender_R3.dll
refCount:m_pAdapter 1
Executing config-script "user.ltx"...
[f:\gry\s.t.a.l.k.e.r. - lost alpha\appdata\user.ltx] successfully loaded.
Loading DLL: xrRender_R1.dll
Loading DLL: xrGame.dll
! Unable to find Software\GSC Game World\STALKER-SHOC\ in registry
* [win32]: free[4053584 K], reserved[51740 K], committed[88916 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[17264 K], process heap[17264 K], game lua[0 K], render[0 K]
* [x-ray]: economy: strings[7381 K], smem[0 K]
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices DirectSound Software
SOUND: OpenAL: system default SndDevice name is DirectSound Software
SOUND: OpenAL: All available devices:
1. DirectSound Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
Executing config-script "f:\gry\s.t.a.l.k.e.r. - lost alpha\gamedata\config\default_controls.ltx"...
[f:\gry\s.t.a.l.k.e.r. - lost alpha\gamedata\config\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
Executing config-script "f:\gry\s.t.a.l.k.e.r. - lost alpha\gamedata\config\rspec_default.ltx"...
! Unknown command: ;please
! Unknown command: ;aa
[f:\gry\s.t.a.l.k.e.r. - lost alpha\gamedata] successfully loaded.
Executing config-script "f:\gry\s.t.a.l.k.e.r. - lost alpha\gamedata\config\default_controls.ltx"...
[f:\gry\s.t.a.l.k.e.r. - lost alpha\gamedata\config\default_controls.ltx] successfully loaded.
~ Invalid syntax in call to 'r2_aa_break'
~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000]
~ Invalid syntax in call to 'r2_aa_weight'
~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000]
[f:\gry\s.t.a.l.k.e.r. - lost alpha\appdata\user.ltx] successfully loaded.
SOUND: Selected device is DirectSound Software
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 65537 kb, 4856 lines, 13820 bpl
Starting RENDER device...
* GPU [vendor:1002]-[device:9442]: ATI Radeon HD 4800 Series
* GPU driver: 8.17.10.1129
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
* Texture memory: 2282 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* NVAPI is missing.
* Starting rendering as 2-GPU.
* DVB created: 1536K
* DIB created: 512K
! Version conflict in shader 'la_shaders\ufp_blend'
! Version conflict in shader 'particles\add'
! Version conflict in shader 'particles\alpha_add'
! Version conflict in shader 'particles\blend'
! Version conflict in shader 'particles\blend_hard'
! Version conflict in shader 'particles\dark'
! Version conflict in shader 'particles\set'
count of .thm files=1034
* distortion: used, dev(30),need(14)
* color_mapping: used, dev(30),need(14)
* SSample: 1280x1024
compiling shader postprocess
compiling shader postprocess_d
compiling shader postprocess_cm_pre
* SSample: enabled
compiling shader particle
compiling shader particle
compiling shader particle_distort
- r__tf_aniso 4
- r1_tf_mipbias 0.
compiling shader simple_color
compiling shader portal
compiling shader editor
Script debugger succesfully restarted.
compiling shader sky2
compiling shader sky2
compiling shader clouds
compiling shader clouds
Starting engine...
compiling shader effects_gradient_p
compiling shader ecb_fx_gradient
Loading DLL: xrGameSpy.dll
compiling shader yuv2rgb
compiling shader yuv2rgb
* [win32]: free[3765200 K], reserved[93044 K], committed[335996 K]
* [ D3D ]: textures[528 K]
* [x-ray]: crt heap[118068 K], process heap[118068 K], game lua[3477 K], render[222 K]
* [x-ray]: economy: strings[6964 K], smem[0 K]
"f:\gry\s.t.a.l.k.e.r. - lost alpha\bins\xr_3da.exe" -external -noprefetch
* phase time: 0 ms
* phase cmem: 124920 K
* phase time: 30 ms
* phase cmem: 120202 K
$ LA_DBG:[11872] Game_Start: Engine v1.3003(<NOT_arg!>) , Game: <nil>v1.0.gold(140326)
$ LA_DBG:[11872] level_weathers:initing level_weathers
$ LA_DBG:[11872] surge_manager:surge_manager inited
* Log file has been saved successfully!
* phase time: 588 ms
* phase cmem: 124721 K
* phase time: 3 ms
* phase cmem: 124721 K
* Loading spawn registry...
* 23557 spawn points are successfully loaded
* Loading objects...
* 34580 objects are successfully loaded
* Loading Store...
$ LA_DBG:[11872] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
$ LA_DBG:[11872] load_storehouse: size=[15]/[3523]bytes : Build=[5529]
$ LA_DBG:[11872] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
$ LA_DBG:[11872] Game_Init: Ver=[1.3003] Build=[5529=>5529] MemUsage=[17141.246]kB
$ LA_DBG:[11872] GameTime=[05:13:40] Map(24)=[la05_bar_rostok], MapSaved(20)=[la02_garbage], knowMaps=[7]
* Log file has been saved successfully!
* Game marek_autosave is successfully loaded from file 'f:\gry\s.t.a.l.k.e.r. - lost alpha\appdata\savedgames\marek_autosave.sav' (4.691s)
* phase time: 4691 ms
* phase cmem: 184643 K
* phase time: 20 ms
* phase cmem: 184733 K
* client : connection accepted - <>
* phase time: 32 ms
* phase cmem: 184781 K
* phase time: 16 ms
* phase cmem: 184781 K
* phase time: 5735 ms
* phase cmem: 271071 K
compiling shader effects_glow_p
compiling shader ecb_fx_generic
compiling shader vert_dt
compiling shader vert_dt
compiling shader vert
compiling shader vert
compiling shader add_point
compiling shader vert_point
compiling shader add_spot
compiling shader vert_spot
compiling shader vert_l
compiling shader vert_l
compiling shader simple
compiling shader simple
compiling shader simple_point
compiling shader simple_spot
compiling shader base_lplanes
compiling shader base_lplanes
compiling shader water
compiling shader water
compiling shader waterd
compiling shader waterd
compiling shader wmark
compiling shader wmark_point
compiling shader wmark_spot
compiling shader lmap_dt
compiling shader lmap_dt
compiling shader lmap
compiling shader lmap
compiling shader lmap_point
compiling shader lmap_spot
compiling shader lmap_l
compiling shader lmap_l
compiling shader impl_dt
compiling shader impl_dt
compiling shader impl_point
compiling shader impl_spot
compiling shader impl_l
compiling shader impl_l
compiling shader tree_w_dt
compiling shader tree_s
compiling shader tree_w_point
compiling shader tree_w_spot
compiling shader tree_w
compiling shader tree_s_dt
compiling shader tree_s_point
compiling shader tree_s_spot
compiling shader avg4
* phase time: 333 ms
* phase cmem: 274923 K
* [Loading VB] 65531 verts, 2047 Kb
* [Loading VB] 65529 verts, 2047 Kb
* [Loading VB] 65517 verts, 2047 Kb
* [Loading VB] 65360 verts, 2042 Kb
* [Loading VB] 23539 verts, 735 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65530 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65530 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65528 verts, 2047 Kb
* [Loading VB] 65527 verts, 2047 Kb
* [Loading VB] 65530 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 55136 verts, 1723 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 30933 verts, 966 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 817797 indices, 1597 Kb
* phase time: 114 ms
* phase cmem: 275262 K
* phase time: 36 ms
* phase cmem: 277925 K
compiling shader detail
compiling shader detail_wave
compiling shader detail_still
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 52643 v(20), 33306 p
* [DETAILS] Batch(61), VB(1028K), IB(195K)
* phase time: 37 ms
* phase cmem: 277991 K
* Loading HOM: f:\gry\s.t.a.l.k.e.r. - lost alpha\gamedata\levels\la05_bar_rostok\level.hom
* phase time: 55 ms
* phase cmem: 278590 K
* phase time: 105 ms
* phase cmem: 279045 K
- Game configuring : Started
- Game configuring : Finished
* phase time: 46 ms
* phase cmem: 307385 K
* t-report - base: 1183, 475535 K
* t-report - lmap: 52, 53254 K
* phase time: 1860 ms
* phase cmem: 307751 K
* phase time: 9 ms
* phase cmem: 307751 K
* [win32]: free[2838128 K], reserved[107348 K], committed[1248764 K]
* [ D3D ]: textures[539887 K]
* [x-ray]: crt heap[307751 K], process heap[307751 K], game lua[35487 K], render[182 K]
* [x-ray]: economy: strings[22150 K], smem[0 K]
compiling shader model_def_hq
compiling shader model_def_hq_2
compiling shader model_def_lq
compiling shader model_def_lq_2
compiling shader model_def_point_2
compiling shader model_def_spot_2
compiling shader model_shadow
compiling shader model_def_shadow_2
* Log file has been saved successfully!
$ LA_DBG:[25689] level_weathers:presets level_weathers
$ LA_DBG:[25689] level_weathers:r1 active
$ LA_DBG:[25689] level_weathers:WeatherManager:__init: r2_active = false : 05:15:17
$ LA_DBG:[25689] level_weathers:has sav
* Log file has been saved successfully!
compiling shader model_env_hq
compiling shader model_env_hq_0
compiling shader model_env_lq
compiling shader model_env_lq_0
compiling shader model_def_point_0
compiling shader model_def_spot_0
compiling shader model_def_shadow_0
compiling shader model_def_lqs_0
compiling shader model_def_lplanes_0
compiling shader model_def_hq_1
compiling shader model_def_lq_1
compiling shader model_def_point_1
compiling shader model_def_spot_1
compiling shader model_def_shadow_1
compiling shader model_def_hq_0
compiling shader model_def_lq_0
compiling shader model_distort_2
compiling shader model_env_hq_1
compiling shader model_env_lq_1
compiling shader model_env_hq_2
compiling shader model_env_lq_2
compiling shader model_def_lqs_1
compiling shader model_distort_0
compiling shader model_def_lqs_2
* MEMORY USAGE: 371714 K
* End of synchronization A[1] R[1]
! item [encyclopedy_mutant_zombieg_general] not found!!
! item [encyclopedy_mutant_fracture_general] not found!!
! item [esc_actor_start_replic] not found!!
! item [encyclopedy_mutant_cat_general] not found!!
! item [ui_pda_quests] not found!!
! item [ui_pda_map] not found!!
! item [encyclopedy_mutant_zombie_general] not found!!
! item [encyclopedy_mutant_zombieg_general] not found!!
! item [gar_dm_novice_change_st] not found!!
! item [encyclopedy_mutant_fracture_general] not found!!
! item [bar_spawn_point] not found!!
! item [dar_soldier_delay] not found!!
! item [esc_actor_start_replic] not found!!
! item [encyclopedy_mutant_cat_general] not found!!
! item [ui_pda_quests] not found!!
! item [ui_pda_map] not found!!
! item [encyclopedy_mutant_zombie_general] not found!!
! item [encyclopedy_mutant_zombieg_general] not found!!
! item [gar_dm_novice_change_st] not found!!
! item [encyclopedy_mutant_fracture_general] not found!!
! item [bar_spawn_point] not found!!
! item [dar_soldier_delay] not found!!
! item [esc_actor_start_replic] not found!!
! item [encyclopedy_mutant_cat_general] not found!!
! item [ui_pda_quests] not found!!
! item [ui_pda_map] not found!!
! item [encyclopedy_mutant_zombie_general] not found!!
! item [encyclopedy_mutant_zombieg_general] not found!!
! item [gar_dm_novice_change_st] not found!!
! item [encyclopedy_mutant_fracture_general] not found!!
! item [bar_spawn_point] not found!!
! item [dar_soldier_delay] not found!!
! item [esc_actor_start_replic] not found!!
! item [encyclopedy_mutant_cat_general] not found!!
! item [ui_pda_quests] not found!!
! item [ui_pda_map] not found!!
! item [encyclopedy_mutant_zombie_general] not found!!
! item [encyclopedy_mutant_zombieg_general] not found!!
! item [gar_dm_novice_change_st] not found!!
! item [encyclopedy_mutant_fracture_general] not found!!
! item [bar_spawn_point] not found!!
! item [dar_soldier_delay] not found!!
! item [esc_actor_start_replic] not found!!
! item [encyclopedy_mutant_cat_general] not found!!
! item [ui_pda_quests] not found!!
! item [ui_pda_map] not found!!
! item [encyclopedy_mutant_zombie_general] not found!!
! item [encyclopedy_mutant_zombieg_general] not found!!
! item [gar_dm_novice_change_st] not found!!
! item [encyclopedy_mutant_fracture_general] not found!!
! item [bar_spawn_point] not found!!
! item [dar_soldier_delay] not found!!
compiling shader yuv2rgb
* [win32]: free[2472760 K], reserved[98400 K], committed[1623080 K]
* [ D3D ]: textures[610843 K]
* [x-ray]: crt heap[380454 K], process heap[380454 K], game lua[62589 K], render[3559 K]
* [x-ray]: economy: strings[20595 K], smem[20689 K]
$ LA_DBG:[173104] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
$ LA_DBG:[173104] Game_Save:BuildMod=[5529]:[05:32:29]:MemUsage=[39281.973]kB:TimeFactor=[7]
$ LA_DBG:[173104] task_manager:save:#tasks=[0]/[0],size=[16]
$ LA_DBG:[173104] treasure_manager:save: #treasure=[12],size=[104]
~ Used 15 NetPacket(s) total objects 17422 total stored 117845b
* Saving spawns...
* Saving objects...
* 34466 objects are successfully saved
* Writing Store...
$ LA_DBG:[173104] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
$ LA_DBG:[173104] save_storehouse: size=[15]/[3451]bytes : Build=[5529]
$ LA_DBG:[173104] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
* Game marek_quicksave.sav is successfully saved to file 'f:\gry\s.t.a.l.k.e.r. - lost alpha\appdata\savedgames\marek_quicksave.sav'
! item [esc_actor_start_replic] not found!!
! item [encyclopedy_mutant_cat_general] not found!!
! item [ui_pda_quests] not found!!
! item [ui_pda_map] not found!!
! item [encyclopedy_mutant_zombie_general] not found!!
! item [encyclopedy_mutant_zombieg_general] not found!!
! item [gar_dm_novice_change_st] not found!!
! item [encyclopedy_mutant_fracture_general] not found!!
! item [bar_spawn_point] not found!!
! item [dar_soldier_delay] not found!!
! item [esc_actor_start_replic] not found!!
! item [encyclopedy_mutant_cat_general] not found!!
! item [ui_pda_quests] not found!!
! item [ui_pda_map] not found!!
! item [encyclopedy_mutant_zombie_general] not found!!
! item [encyclopedy_mutant_zombieg_general] not found!!
! item [gar_dm_novice_change_st] not found!!
! item [encyclopedy_mutant_fracture_general] not found!!
! item [bar_spawn_point] not found!!
! item [dar_soldier_delay] not found!!
! item [esc_actor_start_replic] not found!!
! item [encyclopedy_mutant_cat_general] not found!!
! item [ui_pda_quests] not found!!
! item [ui_pda_map] not found!!
! item [encyclopedy_mutant_zombie_general] not found!!
! item [encyclopedy_mutant_zombieg_general] not found!!
! item [gar_dm_novice_change_st] not found!!
! item [encyclopedy_mutant_fracture_general] not found!!
! item [bar_spawn_point] not found!!
! item [dar_soldier_delay] not found!!
! item [esc_actor_start_replic] not found!!
! item [encyclopedy_mutant_cat_general] not found!!
! item [ui_pda_quests] not found!!
! item [ui_pda_map] not found!!
! item [encyclopedy_mutant_zombie_general] not found!!
! item [encyclopedy_mutant_zombieg_general] not found!!
! item [gar_dm_novice_change_st] not found!!
! item [encyclopedy_mutant_fracture_general] not found!!
! item [bar_spawn_point] not found!!
! item [dar_soldier_delay] not found!!
! item [esc_actor_start_replic] not found!!
! item [encyclopedy_mutant_cat_general] not found!!
! item [ui_pda_quests] not found!!
! item [ui_pda_map] not found!!
! item [encyclopedy_mutant_zombie_general] not found!!
! item [encyclopedy_mutant_zombieg_general] not found!!
! item [gar_dm_novice_change_st] not found!!
! item [encyclopedy_mutant_fracture_general] not found!!
! item [bar_spawn_point] not found!!
! item [dar_soldier_delay] not found!!
! item [esc_actor_start_replic] not found!!
! item [encyclopedy_mutant_cat_general] not found!!
! item [ui_pda_quests] not found!!
! item [ui_pda_map] not found!!
! item [encyclopedy_mutant_zombie_general] not found!!
! item [encyclopedy_mutant_zombieg_general] not found!!
! item [gar_dm_novice_change_st] not found!!
! item [encyclopedy_mutant_fracture_general] not found!!
! item [bar_spawn_point] not found!!
! item [dar_soldier_delay] not found!!
! item [esc_actor_start_replic] not found!!
! item [encyclopedy_mutant_cat_general] not found!!
! item [ui_pda_quests] not found!!
! item [ui_pda_map] not found!!
! item [encyclopedy_mutant_zombie_general] not found!!
! item [encyclopedy_mutant_zombieg_general] not found!!
! item [gar_dm_novice_change_st] not found!!
! item [encyclopedy_mutant_fracture_general] not found!!
! item [bar_spawn_point] not found!!
! item [dar_soldier_delay] not found!!
! item [esc_actor_start_replic] not found!!
! item [encyclopedy_mutant_cat_general] not found!!
! item [ui_pda_quests] not found!!
! item [ui_pda_map] not found!!
! item [encyclopedy_mutant_zombie_general] not found!!
! item [encyclopedy_mutant_zombieg_general] not found!!
! item [gar_dm_novice_change_st] not found!!
! item [encyclopedy_mutant_fracture_general] not found!!
! item [bar_spawn_point] not found!!
! item [dar_soldier_delay] not found!!
! item [esc_actor_start_replic] not found!!
! item [encyclopedy_mutant_cat_general] not found!!
! item [ui_pda_quests] not found!!
! item [ui_pda_map] not found!!
! item [encyclopedy_mutant_zombie_general] not found!!
! item [encyclopedy_mutant_zombieg_general] not found!!
! item [gar_dm_novice_change_st] not found!!
! item [encyclopedy_mutant_fracture_general] not found!!
! item [bar_spawn_point] not found!!
! item [dar_soldier_delay] not found!!
! item [esc_actor_start_replic] not found!!
! item [encyclopedy_mutant_cat_general] not found!!
! item [ui_pda_quests] not found!!
! item [ui_pda_map] not found!!
! item [encyclopedy_mutant_zombie_general] not found!!
! item [encyclopedy_mutant_zombieg_general] not found!!
! item [gar_dm_novice_change_st] not found!!
! item [encyclopedy_mutant_fracture_general] not found!!
! item [bar_spawn_point] not found!!
! item [dar_soldier_delay] not found!!
! item [esc_actor_start_replic] not found!!
! item [encyclopedy_mutant_cat_general] not found!!
! item [ui_pda_quests] not found!!
! item [ui_pda_map] not found!!
! item [encyclopedy_mutant_zombie_general] not found!!
! item [encyclopedy_mutant_zombieg_general] not found!!
! item [gar_dm_novice_change_st] not found!!
! item [encyclopedy_mutant_fracture_general] not found!!
! item [bar_spawn_point] not found!!
! item [dar_soldier_delay] not found!!
! item [esc_actor_start_replic] not found!!
! item [encyclopedy_mutant_cat_general] not found!!
! item [ui_pda_quests] not found!!
! item [ui_pda_map] not found!!
! item [encyclopedy_mutant_zombie_general] not found!!
! item [encyclopedy_mutant_zombieg_general] not found!!
! item [gar_dm_novice_change_st] not found!!
! item [encyclopedy_mutant_fracture_general] not found!!
! item [bar_spawn_point] not found!!
! item [dar_soldier_delay] not found!!
! item [esc_actor_start_replic] not found!!
! item [encyclopedy_mutant_cat_general] not found!!
! item [ui_pda_quests] not found!!
! item [ui_pda_map] not found!!
! item [encyclopedy_mutant_zombie_general] not found!!
! item [encyclopedy_mutant_zombieg_general] not found!!
! item [gar_dm_novice_change_st] not found!!
! item [encyclopedy_mutant_fracture_general] not found!!
! item [bar_spawn_point] not found!!
! item [dar_soldier_delay] not found!!
! item [esc_actor_start_replic] not found!!
! item [encyclopedy_mutant_cat_general] not found!!
! item [ui_pda_quests] not found!!
! item [ui_pda_map] not found!!
! item [encyclopedy_mutant_zombie_general] not found!!
! item [encyclopedy_mutant_zombieg_general] not found!!
! item [gar_dm_novice_change_st] not found!!
! item [encyclopedy_mutant_fracture_general] not found!!
! item [bar_spawn_point] not found!!
! item [dar_soldier_delay] not found!!
! item [esc_actor_start_replic] not found!!
! item [encyclopedy_mutant_cat_general] not found!!
! item [ui_pda_quests] not found!!
! item [ui_pda_map] not found!!
! item [encyclopedy_mutant_zombie_general] not found!!
! item [encyclopedy_mutant_zombieg_general] not found!!
! item [gar_dm_novice_change_st] not found!!
! item [encyclopedy_mutant_fracture_general] not found!!
! item [bar_spawn_point] not found!!
! item [dar_soldier_delay] not found!!
! item [esc_actor_start_replic] not found!!
! item [encyclopedy_mutant_cat_general] not found!!
! item [ui_pda_quests] not found!!
! item [ui_pda_map] not found!!
! item [encyclopedy_mutant_zombie_general] not found!!
! item [encyclopedy_mutant_zombieg_general] not found!!
! item [gar_dm_novice_change_st] not found!!
! item [encyclopedy_mutant_fracture_general] not found!!
! item [bar_spawn_point] not found!!
! item [dar_soldier_delay] not found!!
! item [esc_actor_start_replic] not found!!
! item [encyclopedy_mutant_cat_general] not found!!
! item [ui_pda_quests] not found!!
! item [ui_pda_map] not found!!
! item [encyclopedy_mutant_zombie_general] not found!!
! item [encyclopedy_mutant_zombieg_general] not found!!
! item [gar_dm_novice_change_st] not found!!
! item [encyclopedy_mutant_fracture_general] not found!!
! item [bar_spawn_point] not found!!
! item [dar_soldier_delay] not found!!
compiling shader yuv2rgb
* [win32]: free[2472376 K], reserved[97676 K], committed[1624188 K]
* [ D3D ]: textures[610843 K]
* [x-ray]: crt heap[381062 K], process heap[381062 K], game lua[56899 K], render[4006 K]
* [x-ray]: economy: strings[24958 K], smem[20689 K]
$ LA_DBG:[277744] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
$ LA_DBG:[277744] Game_Save:BuildMod=[5529]:[05:44:41]:MemUsage=[39604.547]kB:TimeFactor=[7]
$ LA_DBG:[277744] task_manager:save:#tasks=[0]/[0],size=[16]
$ LA_DBG:[277744] treasure_manager:save: #treasure=[12],size=[104]
~ Used 15 NetPacket(s) total objects 15123 total stored 126964b
* Saving spawns...
* Saving objects...
* 34467 objects are successfully saved
* Writing Store...
$ LA_DBG:[277744] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
$ LA_DBG:[277744] save_storehouse: size=[15]/[3330]bytes : Build=[5529]
$ LA_DBG:[277744] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
* Game marek_quicksave.sav is successfully saved to file 'f:\gry\s.t.a.l.k.e.r. - lost alpha\appdata\savedgames\marek_quicksave.sav'
! item [esc_actor_start_replic] not found!!
! item [encyclopedy_mutant_cat_general] not found!!
! item [ui_pda_quests] not found!!
! item [ui_pda_map] not found!!
! item [encyclopedy_mutant_zombie_general] not found!!
! item [encyclopedy_mutant_zombieg_general] not found!!
! item [gar_dm_novice_change_st] not found!!
! item [encyclopedy_mutant_fracture_general] not found!!
! item [bar_spawn_point] not found!!
! item [dar_soldier_delay] not found!!
! item [esc_actor_start_replic] not found!!
! item [encyclopedy_mutant_cat_general] not found!!
! item [ui_pda_quests] not found!!
! item [ui_pda_map] not found!!
! item [encyclopedy_mutant_zombie_general] not found!!
! item [encyclopedy_mutant_zombieg_general] not found!!
! item [gar_dm_novice_change_st] not found!!
! item [encyclopedy_mutant_fracture_general] not found!!
! item [bar_spawn_point] not found!!
! item [dar_soldier_delay] not found!!
! item [esc_actor_start_replic] not found!!
! item [encyclopedy_mutant_cat_general] not found!!
! item [ui_pda_quests] not found!!
! item [ui_pda_map] not found!!
! item [encyclopedy_mutant_zombie_general] not found!!
! item [encyclopedy_mutant_zombieg_general] not found!!
! item [gar_dm_novice_change_st] not found!!
! item [encyclopedy_mutant_fracture_general] not found!!
! item [bar_spawn_point] not found!!
! item [dar_soldier_delay] not found!!
compiling shader yuv2rgb
* [win32]: free[2468728 K], reserved[94600 K], committed[1630912 K]
* [ D3D ]: textures[610843 K]
* [x-ray]: crt heap[386110 K], process heap[386110 K], game lua[60806 K], render[4195 K]
* [x-ray]: economy: strings[33559 K], smem[20689 K]
$ LA_DBG:[499595] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
$ LA_DBG:[499595] Game_Save:BuildMod=[5529]:[06:10:34]:MemUsage=[39547.180]kB:TimeFactor=[7]
$ LA_DBG:[499595] task_manager:save:#tasks=[0]/[0],size=[16]
$ LA_DBG:[499595] treasure_manager:save: #treasure=[12],size=[104]
~ Used 16 NetPacket(s) total objects 17142 total stored 132564b
* Saving spawns...
* Saving objects...
* 34454 objects are successfully saved
* Writing Store...
$ LA_DBG:[499595] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
$ LA_DBG:[499595] save_storehouse: size=[15]/[3330]bytes : Build=[5529]
$ LA_DBG:[499595] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
* Game marek_quicksave.sav is successfully saved to file 'f:\gry\s.t.a.l.k.e.r. - lost alpha\appdata\savedgames\marek_quicksave.sav'
compiling shader yuv2rgb
* [win32]: free[2468600 K], reserved[94084 K], committed[1631556 K]
* [ D3D ]: textures[610843 K]
* [x-ray]: crt heap[386319 K], process heap[386319 K], game lua[47017 K], render[4287 K]
* [x-ray]: economy: strings[33585 K], smem[20689 K]
$ LA_DBG:[500914] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
$ LA_DBG:[500914] Game_Save:BuildMod=[5529]:[06:10:43]:MemUsage=[39541.094]kB:TimeFactor=[7]
$ LA_DBG:[500914] task_manager:save:#tasks=[0]/[0],size=[16]
$ LA_DBG:[500914] treasure_manager:save: #treasure=[12],size=[104]
~ Used 16 NetPacket(s) total objects 17143 total stored 132581b
* Saving spawns...
* Saving objects...
* 34455 objects are successfully saved
* Writing Store...
$ LA_DBG:[500914] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
$ LA_DBG:[500914] save_storehouse: size=[15]/[3330]bytes : Build=[5529]
$ LA_DBG:[500914] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
* Game bar.sav is successfully saved to file 'f:\gry\s.t.a.l.k.e.r. - lost alpha\appdata\savedgames\bar.sav'
! item [esc_actor_start_replic] not found!!
! item [encyclopedy_mutant_cat_general] not found!!
! item [ui_pda_quests] not found!!
! item [ui_pda_map] not found!!
! item [encyclopedy_mutant_zombie_general] not found!!
! item [encyclopedy_mutant_zombieg_general] not found!!
! item [gar_dm_novice_change_st] not found!!
! item [encyclopedy_mutant_fracture_general] not found!!
! item [bar_spawn_point] not found!!
! item [dar_soldier_delay] not found!!
! item [esc_actor_start_replic] not found!!
! item [encyclopedy_mutant_cat_general] not found!!
! item [ui_pda_quests] not found!!
! item [ui_pda_map] not found!!
! item [encyclopedy_mutant_zombie_general] not found!!
! item [encyclopedy_mutant_zombieg_general] not found!!
! item [gar_dm_novice_change_st] not found!!
! item [encyclopedy_mutant_fracture_general] not found!!
! item [bar_spawn_point] not found!!
! item [dar_soldier_delay] not found!!
! item [esc_actor_start_replic] not found!!
! item [encyclopedy_mutant_cat_general] not found!!
! item [ui_pda_quests] not found!!
! item [ui_pda_map] not found!!
! item [encyclopedy_mutant_zombie_general] not found!!
! item [encyclopedy_mutant_zombieg_general] not found!!
! item [gar_dm_novice_change_st] not found!!
! item [encyclopedy_mutant_fracture_general] not found!!
! item [bar_spawn_point] not found!!
! item [dar_soldier_delay] not found!!
! item [esc_actor_start_replic] not found!!
! item [encyclopedy_mutant_cat_general] not found!!
! item [ui_pda_quests] not found!!
! item [ui_pda_map] not found!!
! item [encyclopedy_mutant_zombie_general] not found!!
! item [encyclopedy_mutant_zombieg_general] not found!!
! item [gar_dm_novice_change_st] not found!!
! item [encyclopedy_mutant_fracture_general] not found!!
! item [bar_spawn_point] not found!!
! item [dar_soldier_delay] not found!!
! item [esc_actor_start_replic] not found!!
! item [encyclopedy_mutant_cat_general] not found!!
! item [ui_pda_quests] not found!!
! item [ui_pda_map] not found!!
! item [encyclopedy_mutant_zombie_general] not found!!
! item [encyclopedy_mutant_zombieg_general] not found!!
! item [gar_dm_novice_change_st] not found!!
! item [encyclopedy_mutant_fracture_general] not found!!
! item [bar_spawn_point] not found!!
! item [dar_soldier_delay] not found!!
! item [bar_barkeep_neutralise_sin] not found!!
stack trace:
0023:6681FA67 xrGame.dll, CDialogHolder::operator=()
0023:665C7C98 xrGame.dll, CDialogHolder::operator=()
0023:6681FCEA xrGame.dll, CDialogHolder::operator=()
0023:668203BF xrGame.dll, CDialogHolder::operator=()
0023:66820FE8 xrGame.dll, CDialogHolder::operator=()
0023:667F56D2 xrGame.dll, CDialogHolder::operator=()
0023:66962C8E xrGame.dll, CDialogHolder::IR_UIOnKeyboardHold()
0023:66962F0D xrGame.dll, CDialogHolder::IR_UIOnKeyboardHold()
0023:66962B13 xrGame.dll, CDialogHolder::IR_UIOnKeyboardHold()
0023:669632A0 xrGame.dll, CDialogHolder::IR_UIOnKeyboardHold()
0023:669629B6 xrGame.dll, CDialogHolder::IR_UIOnKeyboardHold()
0023:667F4F63 xrGame.dll, CDialogHolder::operator=()
0023:667DBC79 xrGame.dll, CDialogHolder::operator=()
0023:7206DE29 MSVCR120.dll, type_info::operator==()
0023:7206DE29 MSVCR120.dll, type_info::operator==()
0023:6CF4AF3E xrLua.dll, luabind::detail::implicit_cast()
0023:6CF480F8 xrLua.dll, luabind::detail::class_rep::gettable()
0023:6CF1AA00 xrLua.dll, lua_remove()
0023:6D19A2A9 xrCDB.dll, ISpatial_DB::operator=()






mkdante381.

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