


* Detected CPU: GenuineIntel P3 family, F6/M15/S13, 1800.00 mhz, 63-clk 'rdtsc'
* CPU Features: RDTSC, MMX, SSE, SSE2
Initializing File System...
using fs-ltx fsgame.ltx
FS: 30291 files cached 29 archives, 5130Kb memory used.
Init FileSystem 2.391680 sec
'xrCore' build 3795, Jun 25 2009
Initializing Engine...
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrRender_R3.dll
refCount:m_pAdapter 1
command line
Executing config-script "user.ltx"...
[c:\users\public\documents\stalker-stcs\user.ltx] successfully loaded.
Loading DLL: xrRender_R1.dll
Loading DLL: xrGame.dll
! Player name in registry is empty! (InstallUserName)
* [win32]: free[1989240 K], reserved[23464 K], committed[84384 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[10056 K], process heap[662 K], game lua[0 K], render[0 K]
* [x-ray]: economy: strings[6172 K], smem[0 K]
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Hardware
SOUND: OpenAL: system default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: All available devices:
1. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
2. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
Executing config-script "user.ltx"...
Executing config-script "d:\gry\deep silver\s.t.a.l.k.e.r. - clear sky\gamedata\configs\rspec_high.ltx"...
[d:\gry\deep silver\s.t.a.l.k.e.r. - clear sky\gamedata\configs\rspec_high.ltx] successfully loaded.
[c:\users\public\documents\stalker-stcs\user.ltx] successfully loaded.
SOUND: Selected device is Generic Software
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 65537 kb, 4856 lines, 13820 bpl
Starting RENDER device...
* GPU [vendor:10DE]-[device:422]: NVIDIA GeForce 8400 GS
* GPU driver: 8.17.12.7061
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
* Texture memory: 1001 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
* NVidia MGPU: Logical(1), Physical(1)
* Starting rendering as 2-GPU.
* DVB created: 1536K
* DIB created: 512K
* distortion: used, dev(30),need(14)
* SSample: 1024x768
* SSample: enabled
- r__tf_aniso 1
- r1_tf_mipbias 0.
Starting engine...
! Player name in registry is empty! (InstallUserName)
Loading DLL: xrGameSpy.dll
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 1
- r1_tf_mipbias 0.
* SSample: 1024x768
* SSample: enabled
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
* NVidia MGPU: Logical(1), Physical(1)
* Starting rendering as 2-GPU.
*** RESET [128 ms]
"d:\gry\deep silver\s.t.a.l.k.e.r. - clear sky\bin\xrengine.exe"
* phase time: 0 ms
* phase cmem: 129779 K
Prefetching objects...
Loading objects...
Loading models...
* [prefetch] time: 7044 ms
* [prefetch] memory: 0Kb
! Player name in registry is empty! (InstallUserName)
* phase time: 7130 ms
* phase cmem: 120696 K
SERVER: Starting...
* phase time: 571 ms
* phase cmem: 107746 K
SERVER: Loading alife simulator...
* phase time: 4 ms
* phase cmem: 107746 K
Loading saved game "marcin_autosave.sav"...
* Loading spawn registry...
* 11716 spawn points are successfully loaded
* Loading objects...
* 16509 objects are successfully loaded
* Game marcin_autosave is successfully loaded from file 'c:\users\public\documents\stalker-stcs\savedgames\marcin_autosave.sav' (25.999s)
* phase time: 25998 ms
* phase cmem: 166098 K
SERVER: Connecting...
* phase time: 134 ms
* phase cmem: 166120 K
CLIENT: Connecting to localhost...
* client : connection accepted - <>
* phase time: 12 ms
* phase cmem: 166153 K
Opening stream...
* phase time: 24 ms
* phase cmem: 166153 K
Loading CFORM...
* phase time: 10329 ms
* phase cmem: 266187 K
Loading shaders...
* phase time: 690 ms
* phase cmem: 267347 K
Loading geometry...
* [Loading VB] 65531 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 63724 verts, 1991 Kb
* [Loading VB] 17324 verts, 541 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65530 verts, 2047 Kb
* [Loading VB] 65530 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65520 verts, 2047 Kb
* [Loading VB] 65454 verts, 2045 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 47969 verts, 1499 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 49100 verts, 1534 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 260865 indices, 509 Kb
* phase time: 2696 ms
* phase cmem: 267618 K
Loading spatial-DB...
* phase time: 185 ms
* phase cmem: 270576 K
Loading details...
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 11590 v(20), 6100 p
* [DETAILS] Batch(61), VB(226K), IB(35K)
* phase time: 87 ms
* phase cmem: 270592 K
Loading sectors portals...
* Loading HOM: d:\gry\deep silver\s.t.a.l.k.e.r. - clear sky\gamedata\levels\military\level.hom
* phase time: 69 ms
* phase cmem: 270767 K
Loading AI objects...
* phase time: 10 ms
* phase cmem: 270767 K
CLIENT: Spawning...
* phase time: 8 ms
* phase cmem: 270767 K
Loading textures...
* t-report - base: 758, 206523 K
* t-report - lmap: 20, 20482 K
* phase time: 8872 ms
* phase cmem: 292026 K
CLIENT: Synchronizing...
* phase time: 29 ms
* phase cmem: 292026 K
* [win32]: free[1012384 K], reserved[71048 K], committed[1013656 K]
* [ D3D ]: textures[250760 K]
* [x-ray]: crt heap[292026 K], process heap[7972 K], game lua[120290 K], render[257 K]
* [x-ray]: economy: strings[19668 K], smem[1084 K]
* MEMORY USAGE: 327851 K
* End of synchronization A[1] R[1]
! Missing ogg-comment, file: d:\gry\deep silver\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\ambient\special\new_freedom_music.ogg
FATAL ERROR
[error]Expression : fatal error
[error]Function : CScriptEngine::lua_error
[error]File : E:\priquel\sources\engine\xrServerEntities\script_engine.cpp
[error]Line : 180
[error]Description : <no expression>
[error]Arguments : LUA error: ...t.a.l.k.e.r. - clear sky\gamedata\scripts\god.script:38: attempt to index global 'ui_cheat_dialog' (a nil value)
stack trace:


kubekpop, max1071.
































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