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cost = 12500
scope_alive_detector = scope_detector[up_sect_fourte_fn2000]
cost = 12500
scope_alive_detector = scope_detector
scope_texture = wpn_tekstura_pełnoekranowa[up_fourte_fn2000]
scheme_index = 2, 6
effects =
section = up_sect_fourte_fn2000
property = prop_autolockscope
known = 1
precondition_functor = inventory_upgrades.precondition_functor_a
precondition_parameter = a & b
effect_functor = inventory_upgrades.effect_functor_a
effect_parameter = something_here
prereq_functor = inventory_upgrades.prereq_functor_a
prereq_tooltip_functor = inventory_upgrades.prereq_tooltip_functor_a
prereq_params =
name = st_up_opt_c1_name
description = st_up_opt_c1_descr
icon = ui_inGame2_upgrade_FT200M_18[prop_autolockscope]
name = st_prop_autolockscope
icon = ui_wp_prop_autolockscope
functor = inventory_upgrades.property_functor_b
params = fire_wound_immunity, costparams = fire_wound_immunity, cost, scope texture





































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